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Stampede (free upgrade for Greater Warbeasts)
When certain Greater Warbeasts are wounded, frightened or otherwise upset, they won't meekly rout but will instead run amok - posing a danger to friend and foe alike.
If a Greater Warbeast with the Stampede upgrade fails to rally when Battered, it will immediatley move in a random direction. There is no need to roll for activation (a crazed mammoth won't stand still, after all). Instead, roll two dice beside the figure for the direction of movement, tracing a line from the lower roll to the higher. The beast moves in that direction - and woe betide anything that gets in its path! NB: this random-direction system is shamelessly stolen from Andrea Sfiligoi's marvellous Advanced Song of Blades and Heroes rules (included in FIghtin' Fungi).
This random move is treated as a normal Move activation, with the affected unit moving its full allowance (10" in most cases) in a straight line. If, however, that move brings it into contact with another unit, it is treated as an Attack instead. The stampeding unit immediately attacks the contacted unit, regardless of whether it is friend or foe. Units with Counter-charge may NOT use it against stampeders: everyone will be hoping that the thing gets out of their way before it's too late. Scouts and Light Riders may attempt to Evade, however, with the usual consequences.
Stampeding units get harder to rally with each failed attempt, so keep track of each failure and modify all subsequent Courage tests accordingly (even if the beast rallies and then requires a later test). They do not, however, lose Strength Points in the normal manner from failed rallies. This makes them all the more dangerous - they won't "peter out" unless they stampede off the table, but will get progressively more difficult to control (so a beast that fails a Courage test after a single wound could, if it fails enough rallies, end up with a -8 or -9 modifier to Courage tests, even though it's still careering around and attacking units with 12 dice.
Any thoughts? I think this should be a free upgrade because it will probably disadvantage the beast's own side more than the enemy, given the direction of the initial retreat before the next rally phase - although a Stampede could prove beneficial if the gods smile. Once the beast has failed a few rallies, it will be highly unstable and more vulnerable to running amok. There's a little more book-keeping involved with Courage modifiers being separated from Strength Points; that's to ensure that the beast can be a spectacular (and annoying) threat to both sides for as long as possible!
Last Edited By: Hobgoblin Jan 9 16 10:50 AM. Edited 1 time