The Foot Yeomen do their best to catch up but Von Stout's men have already re-deployed to meet the new threat. In the background you can the Baron and his relief force making excellent time.On the left hand edge of the photo you can just see the fast moving Wild Boars (fierce foot):
Le Ferrier's progress stalls somewhat, giving Von Stout time to advance quickly:
Unfortunately I forgot to take pictures of important events: the Baron's Bidowers and Crossbowmen rout the Count's spearmen, whilst the Count's foot Men At Arms draw out the Fierce Foot and decimate them. In the meant time, the Baron's Crossbowmen and Spearmen re-deploy to counter the Count's stalled flank attack resulting in this end-of-game photo:
Whittled down by crossbow fire, the two remaining Knights charge the spearmen who repel the attack with one of Jeff's few (perhaps only) good dice rolls in melee. The Foot Men At Arms fail a courage test and flee. With one unit of Crossbowmen still in his deployment zone (yes, just one successfull movement activation all game) and the other skulking in some trees on the far side of the battle, le Ferrier (or rather, his spirit, as his earthly form was no more) called it a game.
Despite getting two sound beatings, I really enjoyed the game. We were able to play two games in one evening (it helps that one game was over in 50 minutes!) which was nice. Based on the few games that I have played, more than any other factor, the ability to activate units is key to success. In this case, Otto Von Stout's Commanding trait was gold against Le Ferrier's untimely and poor Activation rolling. It also reinforces my feeling that Leaders should have a bit more control over the unit they are leading. Sure, mounted Men At Arms that do not have the Count attached might be less willing to do as they are told, but the unit he is a part of, most likely made up of his most trusted retainers (perhaps even close family members) should be more inclined to cooperate (otherwise he wouldn't have chosen them to be his bodyguard!), unless indicated otherwise by a negative Leader Skill.